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12:4 - Warworld vs. Mad Max


UMPIRE

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SEASON 12, ROUND 4

Warworld

Slot: The Team's Location
Season Wins: 0
Season Losses: 0
Fantasy Team Page
Read more about Warworld at this Wiki
Official Site: DC Comics



Mad Max

Slot: The Team's Survivor
Season Wins: 1
Season Losses: 0
Fantasy Team Page
Read more about Mad Max at this Wiki
Official Site: Warner Bros. Studio


Battle Terrain
Sidekick vs. Terrain

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There are several versions of "Warworld" in the history of DC Comics. Some of said versions would not fit this slot as it is not possible to have a human on them.

Of the versions that do fit this slot, like it being just a big military training ground, I think Max is savvy enough at survival to stay out of the way and run out the clock on the match.

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Max's natural skill is driving, but I'm pretty sure Warworld's average means of transportation is going to be more advanced than what Max is accustomed to.

Also, if Max ran into a situation where he had to fight, he might be in trouble. It's pretty certain that the average trainee on Mongul's turf is gonna tougher and perhaps even more ruthless than the dystopian-era gangs Max has dealt with.

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