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Super Smash Bros Thread


Guest Shockwave

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Guest potterpuppetpals

Shockwave, that image you posted keeps changing! It's now Mario and Wii Fit Trainer jumping!

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Guest Mr.Wronkite123

So you all saw the boxing ring stage?

633202_20130611_790screen084.jpg

As badass as it looks, does it look like Punch-Out!! or is it an original?

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Guest potterpuppetpals

So you all saw the boxing ring stage?

633202_20130611_790screen084.jpg

As badass as it looks, does it look like Punch-Out!! or is it an original?

 

The Super Smash Bros logos everywhere makes me think it's original, but it's entirely possible that it could be from Punch-Out.

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Guest Darxeth

Recently held another set of tourneys. Fav part? playing Captain Falcon and three stocking almost everyone. *vulgarity*ing. win.

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Guest potterpuppetpals

Guys, I just had a crazy dream. I dreamed that James Bond will be a playable character in Super Smash Bros, specifically the old movie version that appeared in Rare's Goldeneye. Think about it. Rare owns most of the Donkey Kong license, and Goldeneye Reloaded I think was a wii exclusive. Could it happen?

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Guest Shockwave

I found this I wrote about three years ago:

 

This is the Smasher's code:

1. A Smasher must always answer the call to Smash. There is no excuse for it.

2. Smashers disregard the Tier lists. They are after all unable to comprehend a player's skill.

3. A Smasher must spike back should he be spiked first.

4. Smashers must have three characters that they are masters of.

5. Once challenged, no matter what, a Smasher must accept and play all out.

6. Trash talking is a sign of weakness. Those that do must accept and play that much harder for the win.

7. Changing characters to characters you have not played to in a long smashing session is a must. Everyone must play as each character at least once.

8. Items must be off and no handicaps are allowed.

9. Final Smashes are Spikes, not the smash orbs.

10. Team battles are only allowed for newcomer smashers.

11. A smasher must be able to use any controller style, regardless of level of skill or preference.

12. Smashers must have a name to go by. This is given to them after the first smashing party.

13. Each match must be 5- 10 lives per match, no time or coin battles unless it's for unlocking stages.

14. A right of passage for a smasher is the spike. And not just a normal spike, but a spike that leaves you saying what the hell just happened?

15. Death before dishonor. A smasher must be willing to fight, even when logic says otherwise.

16. Spamming is not allowed. Only skill allow you to be a ranked Smasher.

The code of the smasher is final.

22034_461974270103_7196794_n.jpg

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