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Criminal RP


corvette1710

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  • 2 weeks later...

If that's all the PCs we're getting...

The storyline, courtesy of AvP!

 

Gotham City, recently stricken by a series of attacks from the Joker (in which Commissioner James Gordon lost his life), has descended into chaos. Many once-busy streets of the city have descended into ruin after being blown up by the Joker and his partners. Many gangs, eager to capitalize on the destruction, have begun launching attacks on banks and the like more frequently, often engaging in shootouts with one another on the streets. Batman and his associates are struggling to maintain the peace. Now, several mercenaries, villains and anarchists (the PCs) from across the globe have been gathered, hired by a mysterious benefactor to carry out several "jobs" across Gotham.

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Guest Jason Voorhees fan

Name: Venom (Eddie Brock)

 

Appearance: Venom_mentalray_by_mojette.jpg

 

Powers:As Venom, Brock gains several abilities similar to those of Spider-Man, the Symbiote's former host, including superhuman strength, speed, agility and reflexes as well as the ability to adhere to most surfaces with his hands and feet. The Symbiote is also able to project a web-like substance from its body, similar to Spider-Man's. However, this webbing is produced organically by the Symbiote from its own mass meaning overuse can weaken the alien until it is able to regenerate. The Symbiote can also send out tendrils which can be used to grab or manipulate items from a distance. When bonded with the host, the Symbiote allows the host to bypass Spider-Man's spider-sense, preventing him sensing attacks. The Symbiote is susceptible to harm from high-pitched sonic frequencies which can cause it to be severely weakened or killed.

 

Abilities: Venom's body is highly resistant to injury, capable of outright stopping bladed weapons, bullets, and it can help its host survive in hostile environments by filtering air, allowing survival underwater and in toxic environments. Venom can also morph his appearance, to create disguises at will, and camouflage itself, even emulating water.

 

Equipment list: Symbiote.

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Changed my mind... again... Back to my original choice. :D

 

Name: Victor Creed (Sabretooth)

 

Appearance: logan_vs__sabretooth_by_skribblix-d39nmdd.jpg

 

Powers: Superhuman strength, speed, durability and reflexes; regenerative healing factor; longevity; adamantium-laced fingernails and skeleton; superhuman senses.

 

Abilities: Skilled hand-to-hand combatant; very cunning, ruthless and intelligent

 

Equipment: None.

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Guest KevinDWolf93

Character Sheets:

 

Name: Sportsmaster(Lawrence "Crusher" Crock)

 

Appearance: Sportsmaster_YJTV_h2.jpg

 

Powers:N/A

 

Abilities: Sportsmaster has superb physical attributes on par with Olympic athletes,. He has a near superuman striking force, capable of delivering one-strike KOs, as well as a vertical leap much higher than what would be thought possible for his size. He is also an expert martial artist as well as in several olympic sports to the point of having tweaked for effective use in combat as well as being an expert in the use of most conventional weaponry including:firearms, bladed weapons, explosives and explosives, all this despite being well into his fifties. This does mean he is very experienced in his job especially when dealing with other vigilantes, both non-powered and superhuman and is a professional mercenary who is cool-headed under fire which along with remarkable physique and skills allow him to operate at a level commensurate to that of a low level superhuman. In combat Sportsmaster tends to use his size to his advantage when utilizing powerful strikes and knockout attacks. In addition to physical prowess, Sportsmaster's sense are finely tuned when it comes to noticing and reacting things, especially movement.

 

Equipment list:

*Collapsible pole used to augment his already impressive jump to be able to clear low buildings.

*Collapsible javelins made of steel for throwing and hand-to-hand combat. The javelins are also capable of detonating on impact or set to a timer with various explosives.

*Collapsible fencing sabre, cabable of both thrusting and slasing attacks.

*Full rubber and metal Discus' for diarming or knocking out people at a distance.

*Select fire energy rifle; either full auto or a charged single shot. Blasts capable of killing normal or light armored target and rending heavyily armored or superhuman targets.

*Dense ball and chain, modeled after a "hammer" for the olympic sport, the hammer throw. Very heavy with variable length chain, very deadly when swung around.

*An armguard set of interlocking, scalloped metallic plates covers the shoulder, bicep and forearm of his left arm for protection

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